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David Yurman - Holiday 2023 Campaign
"Create Joy"
Holiday 2023 Campaign project David Yurman collaborates with SCAD.
Responsible for lighting, set dressing, camera motion creation, texturing, and rendering in EP1.
Responsible for lighting, set dressing, camera motion creation, texturing, and rendering in EP1.
SCAD x Harbor Pictures Collaboration Project
Collaboration project I did primarily in UE5, responsible for shading, lighting, model fixing, sound editing, visual editing, and storyboarding.


UE5 Project: Interior Light
An UE5 project that try to light up a night scene by using interior light only.
Popup Book
Lighting, Modeling, Texturing, and Rendering in Maya and Pixar's RenderMan for Maya.


Light Match: Egg
A Maya Lighting project that makes the 3D rendered project look perfectly fit the photo's original object.
Morph into petal
A Houdini Project the transform tableware into petal, and then form back into a teapot.


Scene Creation: Street Light
A procedural modeling scene that creates by the use of Houdini. All assets are creates in Houdini.
Prophecy Ball
A Prophecy ball crash animation that created by the using RBD Fracture and Pyro in Houdini


Real-time rendering: Croissant
Product shot I did for a plate of croissant in UE5, using the emissive light.
Swiss Army Knife
Modeling, Texturing, Lighting and Rendering in Maya and Arnold for Maya.


Tool Creation: DnD Dice Generator
A DnD Dice Generator I created in Maya, by the use of Python
Epic Door: Open cutscenes
An epic door open cutscenes that I did in UE4, with the help of sequencer.


Material Creation: Lily Flower
All material created procedural in Maya Arnold, including petals, stamen, and pistil
Water Droplet Automaton
A procedural Animation of a Water Droplet Automaton that I creates in Houdini


Roto&Compositing project: Street Cat
Nuke project that composite the cat to the rainy street.
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